3D Modeling & Animation (Blender, Unity) Training Course

Introduction

Unlock your creative vision and enter the exciting realm of three-dimensional design with our comprehensive training course on 3D Modeling & Animation, expertly covering the powerful open-source Blender and the leading game development platform Unity. This essential program equips individuals and teams with the fundamental principles and practical skills to create stunning 3D models, captivating animations, and interactive experiences. Our training course delves into 3D modeling techniques, character rigging, animation workflows, scene creation, and basic interactivity within both versatile software packages. Whether you're an aspiring game developer, animator, product designer, or visual artist, this training course provides the versatile skillset to bring your 3D ideas to life.

This 3D Modeling & Animation training course emphasizes a balanced, hands-on approach, guiding participants through the creation process from initial model design in Blender to scene integration and animation in Unity. You'll learn to master Blender's modeling tools, rig characters for animation, create compelling animations, build immersive 3D environments in Unity, and add basic interactive elements. By the end of this impactful training course, you'll possess the core skills and software proficiency to produce high-quality 3D assets and animations for a wide range of applications, including games, visualizations, and interactive experiences.

Target Audience

  • Aspiring 3D modelers and animators
  • Game developers and level designers
  • Product designers and visualization specialists
  • Architects and interior designers
  • Motion graphics artists looking to expand into 3D
  • Hobbyists and creative individuals
  • Anyone interested in creating 3D content for various applications

Duration:

  • 5 Days

Course Objectives

  1. Master the fundamental principles of 3D modeling and navigation in Blender.
  2. Learn to create various types of 3D models using Blender's diverse toolset.
  3. Understand the basics of character rigging and animation workflows in Blender.
  4. Gain proficiency in importing 3D assets and creating scenes in Unity.
  5. Learn to animate 3D objects and characters within the Unity environment.
  6. Understand the principles of lighting, materials, and textures in both Blender and Unity.
  7. Develop basic skills in adding interactivity to 3D scenes in Unity.
  8. Learn best practices for optimizing 3D assets for different applications.

Physical Training Schedule

Start & End Date

Location

Fee (USD)

Register

Aug 3- Aug 7, 2026

Nairobi

1,500

Aug 24- Aug 28, 2026

Pretoria

4,950

Sep 7- Sept 11, 2026

Nairobi

1,500

Sep 21- Sept 25, 2026

Mombasa

1,850

Oct 5- Oct 9, 2026

Nairobi

1,500

Oct 5- Oct 9, 2026

Kigali

2,950

Nov 2- Nov 6, 2026

Nairobi

1,500

Nov 23- Nov 27, 2026

Dar es Salam

2,950

Dec 7- Dec 11, 2026

Nairobi

1,500

Jan 5- Jan 9, 2027

Kigali

2,950

Jan 26- Jan 30, 2027

Mombasa

1,850

Feb 2- Feb 6, 2027

Nairobi

1,500

Feb 2- Feb 6, 2027

Pretoria

4,950

Mar 2- Mar 6, 2027

Nairobi

1,500

Mar 23- Mar 27, 2027

Dar es Salaam

2,950

Apr 6- Apr 10, 2027

Nairobi

1,500

Apr 20- Apr 24, 2027

Nairobi

1,500

May 4- May 8, 2027

Mombasa

1,850

May 25- May 29, 2027

Nairobi

1,500

Jun 1- Jun 5, 2027

Kigali

2,950

Jun 22- Jun 26, 2027

Nairobi

1,500

Jul 6- Jul 10, 2027

Dar es Salaam

2,950

Online Training Schedule

Start & End Date

Fee (USD)

Register

July 27 – July 31, 2026

800

Aug 3 – Aug 7, 2026

800

Aug 24 – Aug 28, 2026

800

Sept 7 – Sept 11, 2026

800

Sept 21– Sept 25, 2026

800

Oct 5 – Oct 9, 2026

800

Oct 26 – Oct 30, 2026

800

Nov 9 – Nov 13, 2026

800

Dec 7 – Dec 11, 2026

800

Jan 5- Jan 9, 2027

800

Jan 26- Jan 30, 2027

800

Feb 2- Feb 6, 2027

800

Feb 23- Feb 27, 2027

800

Mar 2- Mar 6, 2027

800

Mar 23- Mar 27, 2027

800

Apr 6- Apr 10, 2027

800

Apr 20- Apr 24, 2027

800

May 4- May 8, 2027

800

Jun 1- Jun 5, 2027

800

Jun 22- Jun 26, 2027

800

Jul 6- Jul 10, 2027

800

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